![c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow](https://i.stack.imgur.com/yeHjI.gif)
c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow
![HELP. Trying to make player rotate and look based on the mouse position in New input system/Character Controller : r/Unity3D HELP. Trying to make player rotate and look based on the mouse position in New input system/Character Controller : r/Unity3D](https://external-preview.redd.it/Za8n4pu9f1JnQkp_fbExgmGvarfljzOmNYOozxwBZ2E.jpg?width=640&crop=smart&auto=webp&s=916a23f66688caf7c21dd4c0758b5f476262fcce)
HELP. Trying to make player rotate and look based on the mouse position in New input system/Character Controller : r/Unity3D
![Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum](https://forum.brackeys.com/uploads/807/IQKNVVK8TULQ.png)
Make player rotate based on the mouse position in New input system/Character Controller — Brackeys Forum
![c# - Unity 3D - Make character look at mouse with New input system/Character Controller - Game Development Stack Exchange c# - Unity 3D - Make character look at mouse with New input system/Character Controller - Game Development Stack Exchange](https://i.stack.imgur.com/hhTRJ.png)