PBR Metal Roughness - nodes for Cycles - Blender Tests - Blender Artists Community
Substance Painter to Cycles – XYZ 160
Principled BSDF — Blender Manual
cycles render engine - How to make an substance painter shader - Blender Stack Exchange
High quality physically based game asset - part 7 metallic and roughness maps | Game assets, Hand painted textures, Zbrush tutorial
Texture Maps Explained - Essential for All Texture Artists - YouTube
substance painter metallic/roughness export to unity specular glitch. — polycount
Substance Painter To Blender 2.8 Eevee - YouTube
I've made my material in substance painter and I'm happy with it, but it doesn't nearly look the same in blender. I've connected glossy, diffuse and normal, but they don't seen to
Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog
Principled BSDF — Blender Manual
Blender x substance painter - Basics & Interface - Blender Artists Community
Spec/Gloss different in Substance Painter, no max statement · Issue #1443 · KhronosGroup/glTF · GitHub
Exported Textures out of Substance Painter 2 look extremely off in Blender. How do I fix this? : r/blender
Small Blender Things: NodeSet: import Substance Painter textures into Blender